Thứ Hai, 14 tháng 12, 2020

The Daily Build - VRCalc++ Object Oriented Scripting Language :: Vincent Radio {Adrix.NT}

The Daily Build - VRCalc++ Object Oriented Scripting Language :: Vincent Radio {Adrix.NT}
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VRCalc++ Object Oriented Scripting Language :: Vincent Radio {Adrix.NT}

  (18 votes) by Vincent Radio (updated 10 hours ago)
VRCalc++ Engine is embeddable in any Delphi Application using Dynamic Packages

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Algorithms & Recipes

  (1 votes) by honey the codewitch (updated 11 hours ago)
Some C++ magic to help cut down on heap abuse for simple scenarios
  (0 votes) by Marc Clifton (updated 13 hours ago)
Instantiate the exception that you want in an assertion.

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  (0 votes) by fs7744 (updated 2 hours ago)
Norns.Urd is lightweight AOP framework based on emit which do dynamic proxy

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  (0 votes) by Jeremy C. Ong (updated 16 hours ago)
Texture encoders and decoders are often the most bandwidth intensive parts of a game and optimized encoding with Arm's ASTC encoder can provide a lot of benefit to runtime decoding.

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  (0 votes) by IvanFeng (updated 2 hours ago)
With AutoExcel, you can quickly import and export Excel without hard coding, and embrace changes.

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