The Daily Build - Learning Basic Math Used In 3D Graphics Engines 3 new and 3 updated articles today
Headline article | (57 votes) by wqaxs36 (updated 9 hours ago) Math explanation and game engine coding. | New Articles, Tech Blogs and Tips | (1 votes) by JorgeLuisOrejel (updated 12 hours ago) Implementation of Fredkin gates using standard TTL ICs, and their testing with an Arduino Uno microcontroller board | | (3 votes) by Mircea Neacsu (updated 18 hours ago) How to handle UTF-8 in Windows INI files | | (0 votes) by Rudolf Jan (updated 17 hours ago) Explains how to set up and use colours, fonts and dimensions for re-usability in WPF applications | Updated Articles, Tech Blogs and Tips | (41 votes) by Michael Haephrati (updated 16 hours ago) How keyboard capturing is implemented as part of Target Eye | | (0 votes) by Intel Corporation, Henry Gabb (updated 17 hours ago) It's important to measure performance in a comprehensive, objective, and reproducible way. | | (61 votes) by Rahman Masudur (updated 17 hours ago) Few tricks about using a Resource Dictionary in WPF | |
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