Welcome to this week's Mobile Development newsletter from CodeProject.
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Apple's Swift 3 developer preview arrives for MacOS and Linux
Apple Swift's 3.0 release will feature a package manager and better translation of Objective-C APIs (more: Infoworld)
Android N APIs are now final, get your apps ready for Android N!
The final SDK for Android N is now available for download through the SDK Manager in Android Studio. It gives you everything you need to develop and test against the official APIs in the Android N platform. (more: Android Developers)
Apple will require HTTPS connections for iOS apps by the end of 2016
App Transport Security, or ATS, is a feature that Apple debuted in iOS 9. When ATS is enabled, it forces an app to connect to web services over an HTTPS connection rather than HTTP, which keeps user data secure while in transit by encrypting it. (more: Techcrunch)
Build your Android applications in Visual Studio using Gradle
This blog post is going to talk about how you can use Gradle to build Android libraries (.AAR) and APK's and leverage Maven dependencies all in Visual Studio. (more: Visual C++ blog)
Get Started With Mobile Game Development
At this week's E3 expo, the latest mobile games are sure to create a buzz. But what if you want to get started in this growing field yourself? How do you learn how to develop games for Android or iOS? (more: EnvatoTuts)
What Do Apple's App Store Changes Mean for Developers?
Ahead of their own developer event, WWDC, Apple's Phil Schiller spoke with The Verge, among other outlets, about Apple's new ideas for how users can pay for Apps, and how developers (and Apple) can produce more sustainable revenue sources from their work. (more: Sitepoint)
Developing for Android vs developing for iOS – in 5 rounds
Which is the best option today for a new developer trying to make a splash? (more: Android Authority)
New articles added
Product Showcase
Articles updated
iOS and watchOS
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